Welcome Back!
Url Connect
(support kuro login java, javgui, imgui, loader, zygisk, gg, lua, etc)
Code Info Keys Request Example (Optional)
static std::string key = " ";
static std::string duration = " ";
static std::string EXP = " ";
static std::string device = " ";
static std::string reg = " ";
static std::string game = " ";
static std::string id_keys = " ";
static std::string modname = "LOGIN PAGE";
static std::string mod_status = " ";
static std::string credit = " ";
static std::string status = " ";
static std::string myinput = " ";
if (curl) {
curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
//////url connect/////
std::string ugie = OBFUSCATE("https://ugi.my.id/panel/ugie");
//////url connect/////
std::string byPaSss = ugie;
curl_easy_setopt(curl, CURLOPT_URL, byPaSss.c_str());
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_DEFAULT_PROTOCOL, "https");
struct curl_slist *headers = NULL;
headers = curl_slist_append(headers, OBFUSCATE("Content-Type: application/x-www-form-urlencoded"));
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers);
char data[4096];
//////game/////
sprintf(data, OBFUSCATE("game=ALL&user_key=%s&serial=%s"), userKey, UUID.c_str());
//////game/////
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, data);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteMemoryCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, (void *) &chunk);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0L);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L);
res = curl_easy_perform(curl);
if (res == CURLE_OK) {
try {
json result = json::parse(chunk.memory);
if (result[std::string(OBFUSCATE("status"))] == true) {
std::string token = result[std::string(OBFUSCATE("data"))][std::string(OBFUSCATE("token"))].get();
time_t rng = result[std::string(OBFUSCATE("data"))][std::string(OBFUSCATE("rng"))].get();
///////// online text code connect to panel ugi.my.id /////////
key = result["data"]["key"].get(); //show key
duration = result["data"]["duration"].get(); //show duration
EXP = result["data"]["EXP"].get(); //show remaining expired
device = result["data"]["device"].get(); //show max device
reg = result["data"]["registrator"].get(); //show registrator
game = result["data"]["game"].get(); //show name game
id_keys = result["data"]["id_keys"].get(); //show id keys
status = result["data"]["status"].get(); //show status panel
myinput = result["data"]["myinput"].get(); //show info panel
modname = result["data"]["modname"].get(); //show mod name
mod_status = result["data"]["mod_status"].get(); //show mod status
credit = result["data"]["credit"].get(); //show name owner
///////// online text code connect to panel ugi.my.id /////////
if (rng + 30 > time(0)) {
//////game/////
std::string auth = OBFUSCATE("ALL");
//////game/////
auth += "-";
auth += userKey;
auth += "-";
auth += UUID;
auth += "-";
/////StaticWorld/License Connect/////
std::string Licence = OBFUSCATE("ugipedia");
/////StaticWorld/License Connect/////
auth += Licence.c_str();
std::string outputAuth = CalcMD5(auth);
g_Token = token;
g_Auth = outputAuth;
bValid = g_Token == g_Auth;
}
} else {
errMsg = result[std::string(OBFUSCATE("reason"))].get();
}
} catch (json::exception &e) {
errMsg = "{";
errMsg += e.what();
errMsg += "}\n{";
errMsg += chunk.memory;
errMsg += "}";
}
} else {
errMsg = curl_easy_strerror(res);
}
}
curl_easy_cleanup(curl);
return bValid ? env->NewStringUTF("OK") : env->NewStringUTF(errMsg.c_str());
}
///////// online call text in menu /////////
if (ImGui::Begin((modname.c_str()), 0, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings)) {
if (ImGui::BeginTabItem(OBFUSCATE("INFO KEY"))) {
ImGui::BeginGroupPanel(OBFUSCATE("Info Keys"), ImVec2(0.0f, 0.0f));
ImGui::Text("Game : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(game.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("ID : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(id_keys.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Registrator : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(reg.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Key : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(key.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Duration : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(duration.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Expired :");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(EXP.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Max Device :");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(device.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::EndGroupPanel();
ImGui::SameLine();
ImGui::BeginGroupPanel(OBFUSCATE("Status Cheat"), ImVec2(0.0f, 0.0f));
ImGui::Text("Bypass : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(status.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Info : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(myinput.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Status : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(mod_status.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::Text("Developer : ");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(252, 69, 3, 255));
ImGui::Text(credit.c_str());
ImGui::PopStyleColor();
ImGui::Spacing();
ImGui::EndGroupPanel();
ImGui::EndTabItem();
}
///////// online call text in menu /////////
Global Music
Music player A–Z
Temukan lagu dan artis dari berbagai negara, pilih huruf A–Z, lalu putar preview langsung di halaman guest.
Pilih huruf A–Z atau cari musik.
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0:000:30
Preview audio mengikuti hak akses dan ketersediaan layanan musik di masing-masing negara.
